

Dragon Age has two ranges, Long and Short. Just like in Dragon Age, all ranged weapons in the game add Perception to damage, while the melee weapons like a Vibroblade add Strength. While Dragon Age combat is mostly a swords and melee weapons affair, the Galaxy Far, Far Away is ruled by blasters, which are obviously ranged weapons. Feel free to come up with other languages that you may feel are necessary for your game. You can find the languages in the game by species, or under the Linguistics talent.

The only time reloading would apply is if a power pack runs out on a blaster, but those situations are few and far between and are often handled outside of combat.įor the purposes of simplicity, the language list in the game is limited. This conversion also assumes familiarity with the AGE rules, and terms like Stunts, TN, Advanced Tests, Armor, Defense, and other AGE mechanical terms are used throughout the document without an explanation as to how they work.

Star Wars: Age of Rebellion follows the same release format as Green Ronins Dragon Age RPG did, in that the first two sets only take characters up to level 10.
